The Hall of Mirrors started as an extension of my other short game, The Book of Sands. It was my midterm project in Spring 2017.  I intended to build a metaphorical language out of symbols through which I could tell stories of different memories I have. The mechanics allow you to draw lines between different symbols in 3D space, with constraints on the number of lines being drawn from each symbol type.

Authorthe static man
Made withUnity